#ifndef CSOUNDBANK_H_INCLUDED
    #define CSOUNDBANK_H_INCLUDED

#include <SDL.h>
#include <SDL_mixer.h>
#include <vector>

class CSoundBank {
    public:
        static CSoundBank           SoundControl;

        std::vector<Mix_Chunk*>     SoundList;

    public:
        CSoundBank();

        int OnLoad(char* File);

        void OnCleanup();

    public:
        void Play(int ID);
};

#endif // CSOUNDBANK_H_INCLUDED
